How to remove the lag in the CS

How to remove the lag in the CS


Most users who play computer games using Internet access have encountered certain problems. It is important to understand that most often delays and logs in the game are not related to the speed of access to the network.



How to remove the lag in the CS


You will need



  • - Counter-Strike game;
  • - text editor.


Instructions


1


The capabilities of Counter-Strike allow you to accuratelyadjust the settings of the game process. Due to this feature, each player can choose the parameters suitable for him. Open the "My Computer" menu and go to the game folder.


2


Open the cstrike directory and create a textA document whose name will contain numbers and Latin letters. For convenience, use the name NoLags. Change the extension of the received file from txt to cfg.


3


Open this document with Notepad programsor WordPad. First, enter the sv_unlag command and set it to 1. This is the standard game function, allowing you to work with the rest of the commands you need.


4


Now put the parameter 0 for the commandcl_download_ingame. This function prevents files from being downloaded during the game process. Type the following at a command prompt: sv_unlagmax "0.5"; max_shells "0"; max_smokepuffs "0"; cl_weather "0"; cl_lb "1"; cl_nodelta "0".


5


Set cl_rate to25000. For cl_cmdrate and cl_updaterate, set the value to 101. Save the file. Create a new text document. Rename it to userconfig.cfg.


6


Open the resulting file and enter the exec NoLags.cfg command. now your config will be loaded after the game starts. Open Counter-Strike and connect to the selected server.


7


Click the Tab button and look at the metric in thecolumn Ping. If it exceeds 50 ms, change some config settings. Lower the cl_cmdrate and cl_updaterate values. The indicator for the first command is set at 5 units less than for the second.


8


Remember, the two specified teams are responsible forthe number of packets transmitted per second. Significantly reducing them will result in the fact that some of the information from the server simply will not come to the client.