Tip 1: How to learn programming

Tip 1: How to learn programming



It is not necessary to apply for 5-year training. Many programming languages ​​can be learned independently at a level sufficient to solve specific problems. But it is important to make the right first steps.





How to learn programming


















Instructions





1


Write down the goal - why do you need programming. This is necessary to determine the language from which you will begin to learn. After all, different programming languages ​​are used to achieve different goals.





2


Ask a good programmer which language in your case should be studied first. Contact a specialist who speaks many languages. Such people are at different enterprises.





3


Make a list of all the textbooks for this language. Books can be viewed in online stores, local bookstores and libraries. Write a short annotation in the notebook to each book and, if possible, its content.





4


Ask the programmer what textbook is best for self-study. A specialist can assess the level of books almost unmistakably. Or maybe he himself will advise something.





5


Work out a textbook. Finish the theory and perform the necessary practical exercises.





6


Ask the programmer which typical tasks should be able to solve. To achieve your goal, you may need skills that go beyond the sections of the material studied. This you must find out.





7


Solve all problems using the learned language. In case of successful fulfillment of typical tasks, you can consider your self-training finished.




























Tip 2: How to learn web design



Many users ask questions about howyou can learn how to create your own full-fledged sites, while applying the parameters of graphics and programming. Typically, this requires the skills to work with such systems.





How to learn web design








You will need




  • - Knowledge of programming languages.




Instructions





1


To learn how to work with sites, you need to havespecial software that allows you to create colorful pictures, templates, optimize code and much more. Typically, the best option for beginners is to create sites using the language of hypertext markup, that is html. This programming language allows you to create standard pages, which in the future can be laid out on the Internet.





2


You need to know the main language tagsprogramming. On the Internet, there are many different sites that provide such information. Go to htmlbook.ru and see the standard tags that are used to create your own pages on the Internet. Next, open Notepad on your PC. Try to create a simple page on which will be displayed in a standard font any inscription.





3


Save this file under the html format. The file will automatically change. Double click on the document with the left mouse button to open in the browser. If you did everything right, then you will see a page on which a certain text will be written. Try to create other pages, which by parameters will be more difficult than the first. You can experiment with a font, a kind and many other things.





4


As soon as you will perfectly masterlanguage of hypertext markup, you can work with more extensive programming languages ​​on the Internet. To do this, you need to learn php. You can also find similar books on the Internet. Register a domain on reg.com and try to create an uncomplicated site, applying html and some initial knowledge of php.












Tip 3: Can you learn how to write programs for your PC?



Everyone can learn how to write programs for a PC,who somehow understands the principle of the computer. In addition, for mastering programming languages, mathematical maturity and developed logical thinking are not superfluous, these skills will dramatically simplify the learning process.





The study of programming in practice







Not all leading experts in the fieldprogramming began their journey to the heights through obtaining a specialized education. There are even programmers who did not finish any technical universities at all. This suggests that you can learn how to write programs for PC on everyone's strengths, and for this it is not necessary to give 5 years of your life to sitting at school desks.

How to start learning about programming?

To begin it is necessary with understanding, that for a weeklearn to write games like "Stalker" will not work, and for a month, too. When this understanding has come and at the same time the desire to write programs has not been lost, it is possible to start searching for means for self-education. The simplest option is to go to the forums of programmers. There they can prompt and help, but you need to know that programmers are busy people, so no one will give you an individual training course. However, if you arm yourself not only with scattered articles from the forum, but also with an intelligent self-tutor, a living mentor may not be required. You need to learn from the very first letter of the self-instruction manual in practice. Reading books and forums programming does not understand, you need to immediately implement everything that is written in smart books. Programs to write - an applied class, therefore, you need to put it to work, and not become a theorist.

How to learn to learn

It has already been mentioned that it is necessary to studypractice. The best option is to immediately come up with what kind of idea you want to implement and slowly, step by step, move to the result. And, it does not matter if you wanted to create your version of the "Sea Battle" or you aimed at a fundamentally new operating system for personal computers. Any result is achievable if we clearly define what needs to be done and methodically do this. People who can write programs are many, but intelligent programmers are few. This means that every novice has an untouchable field for accomplishments and experiments, and the chances of building a career are also quite large. All that is needed is assiduity and a dozen other books on programming. Why so much? The fact is that theories and methods of authors are often different, and one should not blindly believe the knowledge of one author, because the one who wrote the self-instruction manual is not necessarily a good programmer.